Cronus GPC Documentation
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Cronus GPC Documentation
  • Welcome
  • Introduction
    • GPC Explained
    • What's New with Zen?
  • Basic Syntax
  • A Simple Tutorial
  • Style Guide
  • GPC Structure
  • Basic GPC Structure
  • Definitions
  • Data Section
  • Remapping
  • Variables
  • Init Section
  • Main Section
  • Combo Section
  • User Created Functions
  • GPC Programming Basics
  • Constants
    • Zen
    • Keyboard
    • Controller
      • Polar
      • LED
      • Rumble
      • PS3
      • PS4
      • XBox 360
      • Xbox One
      • Nintendo WII
      • Nintendo Switch
    • Racing Wheel
    • Trace
    • Memory
    • Misc
  • Flow Control
  • Persistent Memory
  • Operator Types
  • Identifiers
  • Functions & Commands
    • Internal Functions
    • Console Functions
    • Controller Functions
    • Keyboard Functions
  • GPC Examples
    • #1
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  1. Constants

Controller

Polarchevron-rightLEDchevron-rightRumblechevron-rightPS3chevron-rightPS4chevron-rightXBox 360chevron-rightXbox Onechevron-rightNintendo WIIchevron-rightNintendo Switchchevron-right
PreviousKeyboardchevron-leftNextPolarchevron-right

Last updated 4 years ago

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