Init Section
int FIRE_BTN;
init {
if(get_console() == PIO_PS3) { //If connected to a PS3 when loaded
FIRE_BTN = 3; //3 = LB/L1
} else { //If connected to any other console
FIRE_BTN = 4; //4 = RT/R1
}
}
main {
if(get_val(FIRE_BTN)) {
combo_run(Rapid_Fire);
}
}
combo Rapid_Fire {
set_val(FIRE_BTN, 100);
wait(50);
set_val(FIRE_BTN, 0);
wait(40);
set_val(FIRE_BTN, 0);
}Last updated
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