Cronus GPC Documentation
Cronus CommunityGPC LibraryGPC Guide
  • Welcome
  • Introduction
    • GPC Explained
    • What's New with Zen?
  • Basic Syntax
  • A Simple Tutorial
  • Style Guide
  • GPC Structure
  • Basic GPC Structure
  • Definitions
  • Data Section
  • Remapping
  • Variables
  • Init Section
  • Main Section
  • Combo Section
  • User Created Functions
  • GPC Programming Basics
  • Constants
    • Zen
      • OLED
      • ASCII Constants
      • PIO
    • Keyboard
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      • LED
      • Rumble
      • PS3
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      • XBox 360
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      • Nintendo WII
      • Nintendo Switch
    • Racing Wheel
      • G29
      • G27
      • G25
      • DF
      • DF GT
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    • Trace
    • Memory
    • Misc
  • Flow Control
  • Persistent Memory
  • Operator Types
  • Identifiers
  • Functions & Commands
    • Internal Functions
      • Bit Functions
      • Combo Functions
      • Math Functions
      • Device Functions
      • OLED Display Functions
    • Console Functions
      • Core Console Functions
    • Controller Functions
      • Core Controller Functions
      • Rumble Functions
      • LED Functions
    • Keyboard Functions
      • Core Keyboard Functions
  • GPC Examples
    • #1
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Style Guide

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Last updated 5 years ago

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opcode¹ ² ³

opcode sets one bit of a variable based on its bit index¹ ² ³

opcode(a,5);

Syntax¹ ² ³

opcode( <variable> , <bit_index> );

Parameters

<variable> : any defined variable. <bit_index> : index point of the bit to be set with a range of 0 to 15.

Returns

Nothing

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