Cronus GPC Documentation
Cronus CommunityGPC LibraryGPC Guide
  • Welcome
  • Introduction
    • GPC Explained
    • What's New with Zen?
  • Basic Syntax
  • A Simple Tutorial
  • Style Guide
  • GPC Structure
  • Basic GPC Structure
  • Definitions
  • Data Section
  • Remapping
  • Variables
  • Init Section
  • Main Section
  • Combo Section
  • User Created Functions
  • GPC Programming Basics
  • Constants
    • Zen
      • OLED
      • ASCII Constants
      • PIO
    • Keyboard
      • Keyboard
    • Controller
      • Polar
      • LED
      • Rumble
      • PS3
      • PS4
      • XBox 360
      • Xbox One
      • Nintendo WII
      • Nintendo Switch
    • Racing Wheel
      • G29
      • G27
      • G25
      • DF
      • DF GT
      • DF Pro
    • Trace
    • Memory
    • Misc
  • Flow Control
  • Persistent Memory
  • Operator Types
  • Identifiers
  • Functions & Commands
    • Internal Functions
      • Bit Functions
      • Combo Functions
      • Math Functions
      • Device Functions
      • OLED Display Functions
    • Console Functions
      • Core Console Functions
    • Controller Functions
      • Core Controller Functions
      • Rumble Functions
      • LED Functions
    • Keyboard Functions
      • Core Keyboard Functions
  • GPC Examples
    • #1
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  1. Constants
  2. Controller

Nintendo Switch

This is a list of all Nintendo Switch Identifiers

Name

Value

Zen

Plus

SWI_HOME

0

✔️

❌

SWI_MINUS

1

✔️

❌

SWI_PLUS

2

✔️

❌

SWI_R

3

✔️

❌

SWI_ZR

4

✔️

❌

SWI_R3

5

✔️

❌

SWI_L

6

✔️

❌

SWI_ZL

7

✔️

❌

SWI_L3

8

✔️

❌

SWI_RX

9

✔️

❌

SWI_LX

10

✔️

❌

SWI_RY

11

✔️

❌

SWI_LY

12

✔️

❌

SWI_UP

13

✔️

❌

SWI_DOWN

14

✔️

❌

SWI_LEFT

15

✔️

❌

SWI_RIGHT

16

✔️

❌

SWI_X

17

✔️

❌

SWI_A

18

✔️

❌

SWI_B

19

✔️

❌

SWI_Y

20

✔️

❌

SWI_ACCX

21

✔️

❌

SWI_ACCY

22

✔️

❌

SWI_ACCZ

23

✔️

❌

SWI_GYROX

24

✔️

❌

SWI_GYROY

25

✔️

❌

SWI_GYROZ

26

✔️

❌

SWI_CAPTURE

27

✔️

❌

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Last updated 3 years ago

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