Cronus GPC Documentation
Cronus CommunityGPC LibraryGPC Guide
  • Welcome
  • Introduction
    • GPC Explained
    • What's New with Zen?
  • Basic Syntax
  • A Simple Tutorial
  • Style Guide
  • GPC Structure
  • Basic GPC Structure
  • Definitions
  • Data Section
  • Remapping
  • Variables
  • Init Section
  • Main Section
  • Combo Section
  • User Created Functions
  • GPC Programming Basics
  • Constants
    • Zen
      • OLED
      • ASCII Constants
      • PIO
    • Keyboard
      • Keyboard
    • Controller
      • Polar
      • LED
      • Rumble
      • PS3
      • PS4
      • XBox 360
      • Xbox One
      • Nintendo WII
      • Nintendo Switch
    • Racing Wheel
      • G29
      • G27
      • G25
      • DF
      • DF GT
      • DF Pro
    • Trace
    • Memory
    • Misc
  • Flow Control
  • Persistent Memory
  • Operator Types
  • Identifiers
  • Functions & Commands
    • Internal Functions
      • Bit Functions
      • Combo Functions
      • Math Functions
      • Device Functions
      • OLED Display Functions
    • Console Functions
      • Core Console Functions
    • Controller Functions
      • Core Controller Functions
      • Rumble Functions
      • LED Functions
    • Keyboard Functions
      • Core Keyboard Functions
  • GPC Examples
    • #1
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  1. Constants
  2. Racing Wheel

DF Pro

The below table outlines all of the DF Pro which are defined, with value and what character they represent

Please note that scripting is not currently functional for wheels. These are used for testing.

Name

Value

DFPRO_PS

0

DFPRO_SELECT

1

DFPRO_START

2

DFPRO_RPADDLE

3

DFPRO_R2

4

DFPRO_R3

5

DFPRO_LPADDLE

6

DFPRO_L2

7

DFPRO_L3

8

DFPRO_GAS

9

DFPRO_STEERING

11

DFPRO_BRAKE

12

DFPRO_UP

13

DFPRO_DOWN

14

DFPRO_LEFT

15

DFPRO_RIGHT

16

DFPRO_TRIANGLE

17

DFPRO_CIRCLE

18

DFPRO_CROSS

19

DFPRO_SQUARE

20

-- Values Range --

( 0 | 100 ) means 0 or 100

( 0 ~ 100 ) means any value between 0 and 100

( -100 ~ 100 ) means any value between -100 and 100

Accelerometers: 25% represents 1G; 100% == 4G

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Last updated 3 years ago

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