Rumble Functions
The Cronus allows you to completely control the Rumble Motors on your controller, including the Trigger Rumble motors on an Xbox One controller. Below are the GPC commands relating to these motors.
Function Name
Description
Zen
Plus
get_rumble
get_rumble
returns the speed of the chosen rumble motor on the controller in the form of an int. The value returned can range from 0 to 100 which represents the speed as a percentage ( % ).
🔴 Syntax
get_rumble ( <rumble_identifier> );
⚪ Parameters
<rumble_identifier> : the identifier of a rumble motor.
🔵 Returns
An int ranging from 0 to 100 which represents the current speed of the chosen motor.
set_rumble
set_rumble
sets the speed of the chosen rumble motor on the controller.
The rumble motors are numbered 0 to 3. To make it easier to remember which motor is which, four constants have been created:
Name
Description
Value
RUMBLE_A
Strong Rumble Motor (Usually the Left Motor)
0
RUMBLE_B
Weak Rumble Motor (Usually the Right Motor)
1
RUMBLE_RT
Right Trigger Motor (Xbox One controllers only)
2
RUMBLE_LT
Left Trigger Motor (Xbox One controllers only)
3
🔴 Syntax
set_rumble (<rumble_identifier>,<rumble_speed>);
⚪ Parameters
<rumble_identifier> : the identifier of a rumble motor. <rumble_speed> : Percentage value of the rumble motor ranging 0 - 100 represented as an int.
🔵 Returns
None
block_rumble
block_rumble
does as it implies and blocks any rumble signals to the controller. Once this function is used, it remains active until such time as it is reset in the script or the script is unloaded. Example of usage:
🔴 Syntax
block_rumble ( );
⚪ Parameters
None
reset_rumble
reset_rumble
returns control of the rumble motors to the console. It also deactivates block_rumble if it is active. Example of usage:
🔴 Syntax
reset_rumble ( );
⚪ Parameters
None
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