Cronus GPC Documentation
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  • Welcome
  • Introduction
    • GPC Explained
    • What's New with Zen?
  • Basic Syntax
  • A Simple Tutorial
  • Style Guide
  • GPC Structure
  • Basic GPC Structure
  • Definitions
  • Data Section
  • Remapping
  • Variables
  • Init Section
  • Main Section
  • Combo Section
  • User Created Functions
  • GPC Programming Basics
  • Constants
    • Zen
      • OLED
      • ASCII Constants
      • PIO
    • Keyboard
      • Keyboard
    • Controller
      • Polar
      • LED
      • Rumble
      • PS3
      • PS4
      • XBox 360
      • Xbox One
      • Nintendo WII
      • Nintendo Switch
    • Racing Wheel
      • G29
      • G27
      • G25
      • DF
      • DF GT
      • DF Pro
    • Trace
    • Memory
    • Misc
  • Flow Control
  • Persistent Memory
  • Operator Types
  • Identifiers
  • Functions & Commands
    • Internal Functions
      • Bit Functions
      • Combo Functions
      • Math Functions
      • Device Functions
      • OLED Display Functions
    • Console Functions
      • Core Console Functions
    • Controller Functions
      • Core Controller Functions
      • Rumble Functions
      • LED Functions
    • Keyboard Functions
      • Core Keyboard Functions
  • GPC Examples
    • #1
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  1. Constants
  2. Racing Wheel

G25

The below table outlines all of the G25 which are defined, with value and what character they represent

Please note that scripting is not currently functional for wheels. These are used for testing.

Name

Value

G25_PS

0

G25_SELECT

1

G25_START

2

G25_RPADDLE

3

G25_R2

4

G25_R3

5

G25_LPADDLE

6

G25_L2

7

G25_L3

8

G25_GAS

9

G25_CLUTCH

10

G25_STEERING

11

G25_BRAKE

12

G25_UP

13

G25_DOWN

14

G25_LEFT

15

G25_RIGHT

16

G25_TRIANGLE

17

G25_CIRCLE

18

G25_CROSS

19

G25_SQUARE

20

G25_SHIFT

21

-- Values Range --

( 0 | 100 ) means 0 or 100

( 0 ~ 100 ) means any value between 0 and 100

( -100 ~ 100 ) means any value between -100 and 100

Accelerometers: 25% represents 1G; 100% == 4G

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Last updated 3 years ago

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